AAAAHH

I haven’t played NetHack since college. For those unaware, NetHack is a dungeon crawling adventure game originally released in 1987. Can you tell?

Me, a wizard, and the rat that ate me.

These are the windows graphics. More hardcore players will play with text-based graphics that use letters and numbers to represent the dungeon and its contents on the screen. I prefer to play with the sprites… this game is esoteric enough in my opinion. Arcane, even. NetHack originates from text-based adventure games of old, where there is no graphical interface at all. In older text-based games, the player reads descriptions of scenes on a screen and “plays” the game by typing commands into the interface and seeing how the game responds. In this way, NetHack is actually a huge accessibility boost to the genre!

I died because my character fainted from hunger. While unconscious, a rat found my corpse and killed me. I didn’t know I was hungry, of course, because the game doesn’t really notify you of your status beyond some lines of text. A giant flashing warning on the screen would have been appreciated.

Alas, NetHack is not that kind of game! Death comes swiftly! In some cases, instantly!